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A sample on how to use Audio (Effect and/or Music) with the Toolkit is a major missing piece of the puzzle.
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It would be useful to see a sample demonstrating how to extend/override SharpDXTK's content pipeline.
If someone can provide a basic flow and key projects/code, I can give this a shot myself.
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Add support to draw geometric primitives:
- Cube
- Sphere
- GeoSphere
- Cylinder
- Torus
- Teapot
Code can be ported from GeometricPrimitive.cpp from DirectXtk (http://directxtk.codeplex.com/SourceC…