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I love the idea behind controlling critters sfall gives (essentially Fallout Tactics in FO2 setting), but since NPCs acquire all your tags, perks and traits, it quickly turns them into copies of you, …
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== Description of the issue ==
With #1155 I've changed the standard startup script from
```
std::string script_setup("content/scripts/fallout2.lua");
```
to
```
std::string script_setup("content/s…
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Objects standing on animated tiles look weird. Seems like a drawing order problem.
Screenshot: (compare the barrels outside the green goo with the ones that standing in it)
- http://screens.fifengine…
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This issue was reported by **cheesesucker**
Reading Fallout1 maps are really slow compared to Fallout2 and XML maps. The problem probably lies within the LZZSDecoder.
LZSSDecoder source files:
- [ht…
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The current code does not support the displaying of animations that are based on palette files.
See the "burning" barrels (flames are white here as we don't suppor the animation ATM) in this screensh…
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```
What steps will reproduce the problem?
1. Run xdelta3-3.0.4-x86-32.exe on clean Windows XP system
2. Application does not start - msvcr100.dll is missing!
What is the expected output? What do you…
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```
What steps will reproduce the problem?
1. Run xdelta3-3.0.4-x86-32.exe on clean Windows XP system
2. Application does not start - msvcr100.dll is missing!
What is the expected output? What do you…
-
```
What steps will reproduce the problem?
1. Run xdelta3-3.0.4-x86-32.exe on clean Windows XP system
2. Application does not start - msvcr100.dll is missing!
What is the expected output? What do you…
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Converted from [SourceForge issue 2891306](http://sourceforge.net/support/tracker.php?aid=2891306), submitted by albertzeyer
I was hosting and sometimes (rarely though), I got some strange hangings. …