-
Someone on reddit was wondering if there a way we could denote the new plugins when a new release is made. Note: not the updates, as that can be handled by tampermokey, plugins that are actually new.
…
-
To reproduce the bug:
1) select an OSM layer
2) zoom out (showing 300+ Portals on the map)
3) enable portal-level-numbers plugin/layer
What happens:
The OSM map is drawn above all other layers (exce…
-
Just a question to the developer of this plugin.
It would be really nice being able to select a certain region on the map on which calculating links/fields...
Probably simplest thing would be delimiti…
RobyB updated
6 years ago
-
We need the ability to specify the mods to install. I'm listening back to previous ops and "do I need to put a link amp on this?" "what mods?" is a common question.
Possible locations:
on a marker…
-
It would be possible to make the plugin Max Links interact with existing links and plugin Keys?
-
ESLINT checks based on the current `.eslintrc.json` cause a number of errors and warnings that we usually ignore. Some (possibly incomplete) changes will reduce the amount.
To` .eslintrc.json`
- […
-
With links now providing a defensive purpose, and there being a few places where we have ease of take over. Energy/AP in portal list, portal weakness, etc, I'm wondering if it wouldn't be wise to make…
-
One part of an operation is managing keys. This usually happens early on and usually is a stealthy action. In large operations, as a team gets closer to the operation, keys need to be distributed to o…
-
```python
y: List[Tuple[int]]
reveal_type(zip(*y)) # Revealed type is 'Any'
```
I think this is a bug since we should never _silently_ infer ``Any`` from a precisely typed call.
-
As Ingress is a global-scale game, some of their players are not fluent enough in the english language, so a localization option could be something interesting to implement an would help new (and non-…