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### Checks
- [x] I have checked existing [__OPL issues__](https://github.com/ps2homebrew/Open-PS2-Loader/issues) for duplicates and found none
- [x] I am using either OPL [latest stable version](h…
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### Checks
- [X] I have checked existing [__OPL issues__](https://github.com/ps2homebrew/Open-PS2-Loader/issues) for duplicates and found none
- [X] I am using either OPL [latest stable version](http…
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### Checks
- [X] I have checked existing [__OPL issues__](https://github.com/ps2homebrew/Open-PS2-Loader/issues) for duplicates and found none
- [X] I am using either OPL [latest stable version](http…
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### Checks
- [ ] I have checked existing [__OPL issues__](https://github.com/ps2homebrew/Open-PS2-Loader/issues) for duplicates and found none
- [ ] I am using either OPL [latest stable version](http…
GDX-X updated
3 years ago
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**Describe the solution you'd like**
Similar with OPL for PS2, PS3netserv support should be added for PS3 games.
That allows games to be run directly from the folder structure with the PS3netserv …
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### Issue
the problem was Games with long titles in which 2 or more discs/games have the same beginning 17 characters in the title i.e. Shadow Hearts 2 - Covenant [Disc 1]
&&
Shadow Hearts 2 - Cove…
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# Creating the Optimization Possibilities Loop (OPL)
In `sim-exchange` we have a standing queue where orders sit, waiting to be
matched via a price on demanded cash flows, given user parameters.
…
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### Checks
- [X] I have checked existing [__OPL issues__](https://github.com/ps2homebrew/Open-PS2-Loader/issues) for duplicates and found none
- [X] I am using either OPL [latest stable version](http…
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### Checks
- [ ] I have checked existing [__OPL issues__](https://github.com/ps2homebrew/Open-PS2-Loader/issues) for duplicates and found none
- [X] I am using either OPL [latest stable version](h…
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### Checks
- [X] I have checked existing [__OPL feature requests__](https://github.com/ps2homebrew/Open-PS2-Loader/issues?q=is%3Aissue+is%3Aopen+%5BFR%5D) for duplicates and found none
### Describe …