-
## Overview
It seems that the macOS packaging approach so far has not be satisfying for a lot of users. We should investigate other options - probably native macOS options.
## Requirements
-…
-
```
I noticed that the squish branch in the NVIDIA Texture Tools produces slightly
higher
quality than the latest version of squish.
Here are the RMSE that I get on a standard set of images:
…
-
```
I noticed that the squish branch in the NVIDIA Texture Tools produces slightly
higher
quality than the latest version of squish.
Here are the RMSE that I get on a standard set of images:
…
-
提醒
```
[WARNI] unable to merge data[modules.parser].
[WARNI] unable to merge data[roadmap.ext].
```
用的pure的解决方案,不知道跟具体方案有没有关系
-
```
I noticed that the squish branch in the NVIDIA Texture Tools produces slightly
higher
quality than the latest version of squish.
Here are the RMSE that I get on a standard set of images:
…
-
**Describe the bug**
When using the Crop plugin, the `compression`, `compressionFromMimes`, and `compressionToMime` settings seem to be ignored - it simply uploads a PNG no matter what.
Using v3.0.1…
-
Hello. Sorry for creating another issue. I am just incredibly confused why PhantomJS launcher keeps saying any window objects / fetch is undefined. Here is my karma.conf.js
```
var path = require('pa…
-
```
I noticed that the squish branch in the NVIDIA Texture Tools produces slightly
higher
quality than the latest version of squish.
Here are the RMSE that I get on a standard set of images:
…
-
I've been using a version of your suggested webpack.config.js file you used in your flask-webpack video but for some reason this is the manifest file i'm getting ('.//' at each key and it won't add th…
-
Here's a full description of how color space information traverses KTX pipeline with supercompression from the source image to the GPU texture.
### Source PNG
As per the PNG spec, each PNG image h…