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We frequently run Vive on machines with multiple video cards. Using DirectX11/Win 7, there are two ways to create the D3D11 device:
Simple way, supports primary device only:
` D3D11CreateDevice …
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I am a beginner with HTC Vive and VR as a whole and I have the following very simple code for interaction with the HMD:
```
#include "HMD.h"
HMD::HMD() {
Resolution(Vector2i(0, 0));
}
vo…
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As title, any solution or work around for that?
I'm expecting something like providing more input sources
"/user/ViveController/0"
"/user/ViveController/1"
"/user/ViveController/2"
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Hello, I wonder some problems are realated with my local device or not . I would appreciate it if you could answer my question.
1. stereo rectification
What is the best way to determine optimal st…
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Hello,
I'm trying to run "roslaunch vive_tracker_ros_package vive_tracker_ros.launch".
When I run it I get "OOTX Decoder: Bad sync bit" . The same error message I get when I try to do calibratio…
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Seems to work otherwise, but nothing makes the virtual hands appear. Using the latest versions of everything and other games work fine.
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When I launch the game it shows up on the monitor but will not show up on the vive. I really want to play this game but If it won't work I want to try to get a refund from oculus. But maybe if in a fu…
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- Steam client version (build number or date): 18. Feb. 2019
- Distribution (e.g. Ubuntu): Arch Linux 5.0.1
- Graphics driver version (run nvidia-settings): 418.43
- Gist for SteamVR System Informa…
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## problem
I found the exact same result with two different word.
I was expecting the first to be much higher than the second one.
Can you explain me why plz ?
Thanks
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## results
Word: **bonjo…
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No matter what I change `ltrigger` to in the gzdoom-_username_.ini, it always seems to `+use`. I'd really like to be able to rebind it to `+speed` or maybe `+attack`