-
So far, everything was prebuilt & assembled manually. Obviously this is problematic as it prevents us from maintaining properly.
The correct way of doing things would be like Opendingux does : put ev…
-
If you start a game of 2v2 using this core, the first time you attack an opponent, they die and the second character comes out. This is not the expected behavior.
This attempt was made on a Window…
-
With an EZ-Flash IV flashcart, it's a common scenario to build an emulator+rom compilation for each individual ROM since the emulator can exit back to the flashcart menu and then the game load is near…
-
The game Toonstruck doesn't work after the intro with the last version 2.1.0.
The screen stay black but game is running (audio playing).
I have tested with older version 2.0.0 and the game play fin…
-
I have a decent pc so I always use the software renderer with 2x internal resolution. Now that I'm playing Legend of Dragoon, I notice there are a few events in the game that causes the emulator to sw…
-
Now looking into [RetroArch](https://github.com/freedom-foundation/RetroArch) to clarify if "cores" correspond to chip designes or if they are only verbatim. Do "cores" correspond to CPU designes of t…
-
There is no support for LAN Play on these classics, we should be able to link up to 4 players.
Info I could gather about how the LAN stuff works so far:
http://forum.arcadecontrols.com/index.php?top…
-
I found [a post](https://cohost.org/SArpnt/post/6029039-is-making-an-nds-rom) by @sarpnt which outlines some unintuitive aspects to the way BlocksDS is put together that could be resolved by documenta…
-
### Before opening, please confirm:
- [X] I have [searched for duplicate or closed issues](https://github.com/aws-amplify/amplify-js/issues?q=is%3Aissue+) and [discussions](https://github.com/aws-am…
-
When triggering commands that generate the same data each time, cache the packet response to not waste CPU and I/O resources. For some packets the database gets hit every time * N users, and this lead…