-
```
Probably similar to Issue 126. The UrlEncode method in OAuthBase.cs just
appends a hex encoding of the character. For multibyte chars you need to
hex encode each byte of the character instead.
…
-
```
Probably similar to Issue 126. The UrlEncode method in OAuthBase.cs just
appends a hex encoding of the character. For multibyte chars you need to
hex encode each byte of the character instead.
…
-
```
Probably similar to Issue 126. The UrlEncode method in OAuthBase.cs just
appends a hex encoding of the character. For multibyte chars you need to
hex encode each byte of the character instead.
…
-
SyndicatedPost::content() in syndicatedpost.class.php
if ( empty($excerpt) or $theExcerpt == $theContent ) :
# If content is available, generate an excerpt.
if ( …
-
i've tried to attach reclass to an certain game and it crashed, then i debugged and found that it crashes here:
`const auto temp = converter{}.from_bytes(src + srcOffset);` at **ReclassNET_plugin.h…
-
```
Probably similar to Issue 126. The UrlEncode method in OAuthBase.cs just
appends a hex encoding of the character. For multibyte chars you need to
hex encode each byte of the character instead.
…
-
When I try to open the generated PO file is corrupted and can't open it with for ex.: poedit.
`"invalid multibyte sequence"`
I think is a problem with the encoding.
This code I use to generate the f…
-
```
Probably similar to Issue 126. The UrlEncode method in OAuthBase.cs just
appends a hex encoding of the character. For multibyte chars you need to
hex encode each byte of the character instead.
…
-
Evaluating following code block will not work. Note that the org table contains a Unicode character (ω):
``` org-mode
#+name: input
| ω |
#+header: :var var=input
#+begin_src ipython :session…
-
```
Probably similar to Issue 126. The UrlEncode method in OAuthBase.cs just
appends a hex encoding of the character. For multibyte chars you need to
hex encode each byte of the character instead.
…