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@suborb
The EG2K target (and the parent TRS80) suffer from bad input (keys kept pressed not detected)
I compile my game with:
```
eg2k_udg:
$(Z88DK_PATH)$(MYZ88DK) +trs80 \
-D__EG2K__ \
-s…
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If I compile my game for the pv1000 target with zsdcc:
```
/cygdrive/c/z88dk/bin/zcc.exe +pv1000 \
-compiler=sdcc \
-SO3 --max-allocs-per-node200000 \
-D__PV1000__ \
-DFULL_GAME \
-DEND_SCREEN…
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I am not getting the expected results on the PC6001 that I compile with
```
pc6001_32k_udg:
$(Z88DK_PATH)$(MYZ88DK) +pc6001 $(SCCZ80_OPTS) -Cz--audio -clib=ansi -subtype=32k \
-D__PC6001__ -v -D…
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This issue is related to #867, which was more of a question.
Here I describe some graphics glitches that I get on different targets when trying to use the generic display:
1. If I use textcolor, I g…
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Reported at https://www.z88dk.org/forum/viewtopic.php?id=10496
The bug only occurs when sccz80 is used as compiler. The same source compiled with zsdcc produces correct symbol values. The only ma…
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Hi
I am absolute beginner with z88dk so excuse my ignorance. I am tring to run docker example as described in https://github.com/z88dk/z88dk/wiki/Docker-Usage. I encountered said error in topic.
My …
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I would like to use getk on the spectrum target as I do with the other 40 targets but default getk is slow.
in_Inkey() is very responsive.
If I try to compile with:
-pragma-redirect:getk=getk_inke…
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When is using the register keyword beneficial under sccz80 and/or zsdcc?
Under CC65 I know it produces better (smaller and faster) code when using in parameters that are pointers to structs.
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-pragma-redirect:getk=getk_inkey breaks the kbhit:
If I use -pragma-redirect:getk=getk_inkey no input is eve detected.
I am compiling with:
```
$(Z88DK_PATH)$(MYZ88DK) +zx $(SCCZ80_OPTS) -cl…
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hi,
I did substantial work on an UZI port for a cash register some years (too many years) back. This machine had a Z180 CPU and an interesting feature of the machine was it had 256 kbyte ordinary R…