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It looks like inlining a method and creating some constants improves speed dramatically on ALE: https://github.com/mgbellemare/Arcade-Learning-Environment/pull/265
It's possible there are similar s…
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Hi,
It seems that the code was previously available from the website: https://web.archive.org/web/20140310115059/http://www.arcadelearningenvironment.org/publications/the-arcade-learning-environmen…
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I got many black observation(flickering) in AirRaidDeterministic-v4 shown below (same issue in [#378](https://github.com/openai/gym/issues/378)).
![flickering](https://user-images.githubusercontent.c…
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When using the std:: namespace for unique_ptr, bindings for unique_ptr return values fail to compile on Ubuntu Bionic Beaver using gcc 7.4.
Representative error is below:
```
jniConfig.cpp: In me…
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Hello,
I have stumbled upon a peculiar thing with the `FrostbiteNoFrameskip-v4` environment.
Consider the following code snippet, where I run the `env` indefinitely, at each step giving the 0-th act…
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The rom for surround is missing.
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## Terminal Stuff
* [x] `$ brew upgrade bat fzf git heroku hokusai hub macvim the_silver_searcher tmux yarn`
* [x] `$ replug`
* [x] `$ asdf update && asdf plugin-update --all && asdf reshim`
* […
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Not sure how much work is required for this. Open AI Gym supports interfacing to Atari games, but I think you still have to compile ALE (Arcade Learning Environment) with the Stella Atari emulator to …
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- [x] ran `brew update` and can still reproduce the problem?
- [x] ran `brew doctor`, fixed all issues and can still reproduce the problem?
- [x] ran `brew gist-logs ` (where `` is the name of the f…
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