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Hi,
I am trying to compile the sketch to load it onto my Arduboy. I receive the following message when I try to compile:
```
Arduino: 1.6.4 (Mac OS X), Board: "Arduino Leonardo"
Ship.cpp: In…
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@LenShustek, @Arduboy, @rogosher, @yyyc514,
The original [arduino-playtune](https://github.com/LenShustek/arduino-playtune) library, that this ArduboyPlaytune library is based on, has recently had it…
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### Basic Infos
#### Hardware
Hardware: ESP-12F
Core Version: 2.3.0
SDA : GPIO4
SCL: GPIO5
4.7K pull up resistors
### Description
I have tested all SSD1306 libraries with Wire …
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should not be so complicated, but may require a new event handling
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Arduino: 1.6.9 (Windows 7), Board: "Arduino Leonardo"
sketch\game.cpp: In member function 'void Game::step()':
game.cpp:78: error: 'class System' has no member named 'setCursor'
```
ab->setCurso…
MigZ1 updated
8 years ago
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### Configuration
**Operating system**: Manjaro Linux
**PlatformIO Version** (`platformio --version`): 3.2.1
### Description of problem
Nothing happened by typing command `platformio init --…
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This is needed:
- So Arduino users don't have to choose "Leonardo" all the time... they can choose Arduboy.
- If we're going to allow 16 and 8Mhz compilation choices.
- It will be needed in the pr…
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add comments in the examples for the various boards with buttons
- DOGM128 shield
- DOGS102 shield
- Feather Wing OLED
- Arduboy
- Two more events (UP, DOWN) have been added, update the begin() proced…
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Anyone interested? What I mean is removing the compiler defines and letting the software detect which version of the Arduboy it's running on. This would be more important in the future when games ar…
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Reference:
http://marabesi.com/wp-content/uploads/2015/06/badges2.png
We need a badge that authors using ONLY properly linked external libraries can add to their readmes so users know the software …