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_Originally opened by @mikelnrd in https://github.com/cuelang/cue/issues/423_
Hi. Just throwing a slightly crazy idea out there in case it sticks... **how about `pkg/encoding/cue`?**
I believe cue…
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This means: Generate new cue and XMP files that include only relevant cue markers.
A relevant cue marker is:
1. Any marker that includes Notes
2. Any marker not named "Side_01"
3. Any marker n…
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Steffan, from your experience with DAWs, does MarkersExtractor able to fit into the workflow for creating Cycle Markers and ADR Cue Sheets.
**ADR Cue Sheets**
https://www.soundsinsync.com/produc…
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[Description of the bug]
On this line https://github.com/libretro/RetroArch/blob/master/tasks/task_database_cue.c#L59 the scanner whitelists the recognized content files. I believe that there is a …
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I just had a couple more Ideas to improve the work-flow of the software.
I'd kind of like the feature to add empty media cues where one can add the source later...
That would make planning of a s…
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Please add support for PSF(2) files from the PlayStation (2) era.
Sample games are Final Fantasy 7 to 10.
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I pass the `output_dir` parameter and yet the .iso is not written to there; the .iso is written to the current directory, which is the default.
- .cue file
```
FILE "Usagi - Yasei no Touhai - D…
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Cues can have an optional cue identifier (see http://dev.w3.org/html5/webvtt/#dfn-webvtt-cue-identifier ) that appears on the line before the cue timing. From the spec: Cue identifiers are any sequenc…
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```
Gens should support WAV files as an alternative to MP3 files, both when
they are specified as type WAV in a cue file, and when there is no cue file
and they are found by the auto-search.
While WA…
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```
Gens should support WAV files as an alternative to MP3 files, both when
they are specified as type WAV in a cue file, and when there is no cue file
and they are found by the auto-search.
While WA…