-
```
What steps will reproduce the problem?
public void setRenderer(final Engine pEngine) {
this.setOnTouchListener(pEngine);
this.mRenderer = new Renderer(pEngine);
this.setRenderer(this.mRende…
-
```
What steps will reproduce the problem?
public void setRenderer(final Engine pEngine) {
this.setOnTouchListener(pEngine);
this.mRenderer = new Renderer(pEngine);
this.setRenderer(this.mRende…
-
Thanks for providing this - its nice to have these features. Just built 2.3.1 and was happy to see lightum can now manage the backlight too.
However, on my MacBook Air (5,2) when run in auto mode it…
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Suggested by Mike Amundsen
-
```
What steps will reproduce the problem?
public void setRenderer(final Engine pEngine) {
this.setOnTouchListener(pEngine);
this.mRenderer = new Renderer(pEngine);
this.setRenderer(this.mRende…
-
```
What steps will reproduce the problem?
public void setRenderer(final Engine pEngine) {
this.setOnTouchListener(pEngine);
this.mRenderer = new Renderer(pEngine);
this.setRenderer(this.mRende…
-
``` javascript
var isEqual = require("is-equal");
var a = {};
var b = {};
a.x = {y: a};
b.x = {y: b};
console.log(isEqual(a, b));
```
I get `RangeError: Maximum call stack size exceeded`
-
```
What steps will reproduce the problem?
public void setRenderer(final Engine pEngine) {
this.setOnTouchListener(pEngine);
this.mRenderer = new Renderer(pEngine);
this.setRenderer(this.mRende…
-
I get the following error when trying to use the reconstruct cycles function. I have tried manually upgrading the Graphs library to see if that helps but it still gives the same error. I can provide t…
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For mesh with boundary, we only define angles on inner/non-boundary edges when calling functions in index_prescription.h , so we need to map all inner edges into a new array.
in `dual_cycles.h`, l…