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Hi Aryan,
Frank Quisinsky reported problems with endgame mates, when resigning/ajudicating is not set.
http://talkchess.com/forum3/viewtopic.php?f=2&t=78885&start=20#p922429
It looks like a dif…
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There seems to be an issue with the vequipscreen where for the first few frames it draws the inventory items in the top-left hand corner of the screen. Usually it's not that noticeable since it goes b…
dl471 updated
2 years ago
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(Note: I'm opening this here for discussion first rather than opening a bunch of essentially duplicate issues in several packages)
Now that posterior is on CRAN, would it make sense to have `as_dra…
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### Description
Currently we generate all the images, assuming all the image is visible on screen. However, for adaptive icons this is not true.
Assuming the following 2 images:
| Backgroun…
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# Feature description
On macOS it would be great if there was a lock based on screen saver or lock screen activation instead of fixed amount of time.
On iOS/iPadOS if it is possible, use anytime t…
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With the advent of the Factorio DLC expansion coming out later next year, there is highly likely to be a difference in blueprint string format for Factorio version `2.0`, as well as for versions of th…
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I've got the config
```
displays:
window:
width: 1280
height: 720
window:
width: 1280
height: 720
title: Mission Pinball Framework
resizable: false
fullscreen: false
…
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Everything is set up to the point of using UGS to control the plotter. All the jog controls in UGS work correctly, and move the correct direction and distance. Running gcode has unexpected results; th…
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Vivian can draw-in inside a wall. Both she and everyone drawn-in seem to get stuck there and can't move.
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I'm using some simple bloom shaders and on one of my 4 PC's, everything is drawn red. This is what it looks like on 3 of them: (and as it should)
![Normal](https://f.cloud.github.com/assets/598131/218…