-
**Description**
Its a PAIN IN THE ASS trying to make any of the games run, even with the extensive documentation, seems to me extremely unfriendly to setup
**Additional context**
I wanted to k…
ghost updated
5 years ago
-
**[Original report](https://bitbucket.org/rude/love/issue/1238) by Landon “Karai” Manning (Bitbucket: [karai17](https://bitbucket.org/karai17), GitHub: [karai17](https://github.com/karai17)).**
-----…
-
Suggestion for improved gameplay and Wusel:
put objects on the triangels
Current situation:
* All objects are on nodes; trees, rocks, the
farmer's planted fields and flags.
* Everyone walks f…
-
Use the Strategy design pattern for an admin-selected setting for pathfinding algorithms. Implement the following two search algorithms: depth-first and breadth-first
-
## Problem Definition
When working on the integration test I ran into the following crash.
The nodes have no open channel yet, but this shouldn't crash like this anyways.
```
Exception on /a…
-
**Description**:
Current MMap settings and algorithms could be modified in attempt to improve overall pathfinding behavior. Current point of interests are:
- [ ] Z coordinate returned by Detour is i…
-
![image](https://user-images.githubusercontent.com/21373809/54585955-8295a980-4a56-11e9-9335-09117ce1f9c8.png)
AILHC updated
5 years ago
-
I'm currently implementing the Dijkstra Algorithm and the natural structure the algorithm should be implemented on is the edge labeled Adjacency map. The labels are basically the edge weights.
Shou…
-
**I'm submitting a ...** (check one with "x")
```
[ ] bug report => search github for a similar issue or PR before submitting
[x] feature request
[ ] support request => Please do not submit suppo…
-
**Issue by [BraedonWooding](https://github.com/BraedonWooding)**
_Thursday Mar 30, 2017 at 05:52 GMT # Sample: Friday Sep 13, 2013 at 22:58 GMT_
_Originally opened as https://github.com/TeamPorcupine…