-
Hi,
Thanks for your work on this tool.
In a recent [issue](https://github.com/akosba/xjsnark/issues/15) reported in xjsnark, @sanchopansa mentioned that evaluating one of the xjsnark output circ…
-
First of all I'd like to say thanks for being such an active community. I've had some great success working with your work. Skip to the bottom if you want the punchline. This really is an issue jus…
-
It would be nice to see EPSM support added, It's currently supported in FamiStudio and the Mesen fork Mesen-X
https://www.nesdev.org/wiki/Expansion_Port_Sound_Module
-
We are trying to receive signals from a longer distance, like 10 meters.
We experimented with audacity and found that a single channel can hear normal speech at around 4 meters. But with odas we ca…
-
Currently the game tries to start UDP at the very start of the connection process. This makes it hard for the server to know what UDP endpoints are tied to players and what are attacks.
The UDP con…
-
"Hero reviews" aim to be as-exhaustive-as-possible bug/improvement lists tailor-made after extensively testing every IMBA hero currently in the game.
Tasks marked with [enhancement] aren't really b…
-
Hello H,
Many thanks for this project. I was looking for exactly this for my Casio watch since I moved countries.
It built fine and appears to run but generates very low frequencies on my RPi mode…
-
I've attempted to use Terragrunt, as another team in my company is already successfully using it. However, that team works with Mac OS or Linux. As soon as you use `source`, Terragrunt creates some le…
-
Here's my proposal for a WebSocket extension that would expose UDP securely to web pages:
During the initial WebSocket handshaking, the client signals support with the header `Sec-WebSocket-Extensi…
-
Compressed sensing is now really fast with FISTA : https://github.com/MagneticResonanceImaging/MRIReco.jl/discussions/102#discussioncomment-3655548
But there is still an issue with accuracy (https:…