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Evaluate if the Javascript module would run faster as a WebAssembly module.
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My settings for socket works fine in default flutter web, but it throws this error `No transports available` when trying on Webassembly mode. Should I need any extras config for Webassembly?
hnvn updated
2 months ago
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Can it be achieved through iframe or other methods?
or webview for webassembly?
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This is an umbrela issue that track all work items required for completing our binding story.
### What are we trying to do?
A tool to produce automated bindings from typescript definition files.
…
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WASI is powerful enough for Adept: https://wasi.dev/
ghost updated
12 months ago
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Would it be hard to use g3n engine with GoMobile?
https://github.com/golang/go/wiki/Mobile
I could not find a 3D engine for GoMobile. Maybe it could be a target for g3n as well?
udhos updated
2 years ago
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V8 has support for WebAssembly, and supposedly has near-native speeds. Could we make use of this in runtime? Also, Wasm is hidden behind a flag, so is there any way to enable flags for V8 in runtime?
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Gravity could be a great candidate for WebAssembly to share code between web and mobile applications.
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### Current behavior
Consider below example, GreenCanvas inside the RedCanvas, and I set css style "clip-path" on GreenCanvas : GreenCanvas.SetCssStyle("clip-path", "path('M300,0 500,50 300,100z')"…
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i noticed a lot of mysterious imports in wasi-libc libc.so.
the following is a smaller example of the symptom.
alias.c:
```c
int
add1(int x)
{
return x + 1;
}
extern int add1_alia…
yamt updated
3 months ago