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This is an umbrela issue that track all work items required for completing our binding story.
### What are we trying to do?
A tool to produce automated bindings from typescript definition files.
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I got this error on Edge browser:
WebAssembly.Compile is disallowed on the main thread, if the buffer size is larger than 4KB.
Use webassembly.compile, or compile on a worker thread. at instantia…
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Thoughts on possible next steps:
- [x] 1. itk.js Mesh to vtk.js vtkPolyData in WebAssembly. This will allow use to use .vtk and other ITK-supported mesh file formats.
- [x] 2. A vtk.js helper clas…
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WASI is powerful enough for Adept: https://wasi.dev/
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![grafik](https://github.com/user-attachments/assets/d98ec199-0227-47cf-ba9f-17b36331f547)
Using firefox on windows 10. Cowsay does not work.
![grafik](https://github.com/user-attachments/assets/6…
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Would it be hard to use g3n engine with GoMobile?
https://github.com/golang/go/wiki/Mobile
I could not find a 3D engine for GoMobile. Maybe it could be a target for g3n as well?
udhos updated
2 years ago
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Can it be achieved through iframe or other methods?
or webview for webassembly?
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V8 has support for WebAssembly, and supposedly has near-native speeds. Could we make use of this in runtime? Also, Wasm is hidden behind a flag, so is there any way to enable flags for V8 in runtime?
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Gravity could be a great candidate for WebAssembly to share code between web and mobile applications.
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https://github.com/WebAssembly/memory-control