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This is an umbrela issue that track all work items required for completing our binding story.
### What are we trying to do?
A tool to produce automated bindings from typescript definition files.
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WASI is powerful enough for Adept: https://wasi.dev/
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Thoughts on possible next steps:
- [x] 1. itk.js Mesh to vtk.js vtkPolyData in WebAssembly. This will allow use to use .vtk and other ITK-supported mesh file formats.
- [x] 2. A vtk.js helper clas…
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![grafik](https://github.com/user-attachments/assets/d98ec199-0227-47cf-ba9f-17b36331f547)
Using firefox on windows 10. Cowsay does not work.
![grafik](https://github.com/user-attachments/assets/6…
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Can it be achieved through iframe or other methods?
or webview for webassembly?
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Would it be hard to use g3n engine with GoMobile?
https://github.com/golang/go/wiki/Mobile
I could not find a 3D engine for GoMobile. Maybe it could be a target for g3n as well?
udhos updated
2 years ago
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V8 has support for WebAssembly, and supposedly has near-native speeds. Could we make use of this in runtime? Also, Wasm is hidden behind a flag, so is there any way to enable flags for V8 in runtime?
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Gravity could be a great candidate for WebAssembly to share code between web and mobile applications.
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https://github.com/WebAssembly/memory-control
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The .NET trimmer statically analyzes your project and removes any unused code. In Blazor we use the .NET trimmer to significantly reduce the publish size of Blazor WebAssembly apps. However, we don't …