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I have been looking at tawny-owl while getting my feet wet with clojure in general and it looks quite nice. I am also interested in the possibility of integrating tawny's concepts with those that are…
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Hi !
I just found out that there is an inconsistency with the LDK130 family regulators. While the SOT versions are named like `LDK130-xx_SOT23_SOT323` the DFN ones are named `LDK130PUxxR_DFN6`.
…
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I tested with Kinetic and it is not compatible as there is no libpcan for Kinetic. To solve it, I installed the libpcan from the source, which you can find it here:https://github.com/ipa320/cob_exter…
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There are [multiple ways to right click on OS X](https://support.apple.com/kb/PH18768?locale=en_US) with both a trackpad and mouse. One method, a click while holding down the Control key, works across…
pk-nb updated
8 years ago
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You typically have to do this inside `on_mouse_move(int, int, int, int)` each time you want correct mouse coordinates:
``` cpp
place.transform_coordinates(&x, &y);
mouse_x = x;
mouse_y = y;
…
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I'm compiling this on macOS; installed dmd, dub, A5, and ran `dub` in the project root directory. The program immediately crashes. Here's the relevant stack trace from the crash log:
```
Thread 7 Cr…
emlai updated
8 years ago
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Now it's done in al_flip_display (D3D and Android)... it's a problem because backing up dirty bitmaps
can take a long time (0.5 seconds or more), which can interface with your timers. It's best to sto…
ghost updated
8 years ago
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**Could you adjust the LICENSE file to clarify which versions of the Artistic and GPL licenses you're releasing under?**
...because, if you're using the original (non-clarified) version of the Artist…
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# Description
As a user I want to select which columns i see on list view and bulk edit view.
# Requirements
- separated list of columns for every model (obvious :trollface:)
- developers should hard…
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Currently A5 has code to dynamically open the following dlls:
1. DirectSound - `dsound.dll`
2. User32 - `user32.dll`
3. RichEdit - `msftedit.dll` or `riched20.dll` or `riched32.dll`
4. D3DX9 - `d3dx9_…