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Good Morning,
I have created my game with Gdevelop, for Android it has worked perfectly, but on iOS I find this recurring error. I don't know what else to do and I'm desperate, because I can't find…
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**Describe the bug**
I have only log
**To Reproduce**
Bug in Google Developer Console
**Expected behavior**
No bug
**Smartphone (please complete the following information):**
- Device: S…
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The capacitor plugin is very old and the interstitials don't work after the first .showInterstitial().
If you try to use the admob-plus-cordova plugin, it throws an error on iOS that reads `Value o…
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I'm facing this error: ```ERROR Error: Uncaught (in promise): cannot find viewProvider: default``` while implementing native ads with below code:
```
const ad = new admob.NativeAd({
adUnitId: '…
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I am getting this error message when I try to export to iOS Xcode format, but it works fine when I do Cordova. Anyone know why? Thank you.
Also, I am trying to update my app on the app store, but I…
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Hi,
I keep getting build errors on iOS while the Android build is working fine for me. I'm using Intel XDK 3759. Here is the build log.
> CompileC build/Dawn\ of\ Dan.build/Release-iphoneos/Dawn…
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If we set ``, **cordova-plugin-firebasex** crashes with this error (only after the 16.2.0 version though, the 16.1.0 version still works fine):
```
Task :app:compileDebugKotlin FAILED
e: C:/User…
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```
cordova platform add android
Using cordova-fetch for cordova-android@^10.1.2
Adding android project...
Creating Cordova project for the Android platform:
Path: platforms\android
…
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Hello,
I tried this plugin and included it in Intel XDK. But then the build crashes without any error message.
If I remove the plugin it works.
Any ideas?
Thank you!