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**Is your feature request related to a problem? Please describe.**
Stellaris likes to insist that all of its stuff should go into `%USER_DOCUMENTS\Paradox Interactive\Stellaris`. This can be changed,…
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## The problem:
when requesting an update of all modules, MO2 reports every single module as either missing, or outdated, until it chokes on the communication with the nexus.
## To Reproduce:
s…
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Here's crash report -
Hope it helps! What should I do to fix it?
---- Minecraft Crash Report ----
// Don't do that.
Time: 29.09.20 0:38
Description: Exception generating new chunk
java.la…
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**Describe the bug**
When a Bethesda Launcher game is not installed to the default Bethesda Launcher game folder, Wabbajack cannot detect it.
**Additional context**
The BethNetHandler LoadAllGame…
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**Describe the bug**
Installation is failing for several users of Wabbajack. They get an error saying they do not have enough system resources. They failed to install with 1.1, but switching to Wabba…
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Issue description:
According to [RFC 4512 Section 4.1.1](https://tools.ietf.org/html/rfc4511#section-4.1.1), response controls can be attatched also to unsuccessful response messages.
But exceptio…
somay updated
4 years ago
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1. When downloading a modlist there are no indication whether it actually downloaded
2. The app doesn't tell you where the modlist was downloaded to when it succeeds. I was expecting for it to turn u…
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**Is your feature request related to a problem? Please describe.**
Currently the modlists will run through the entire process by only asking for the game directory.
**Describe the solution you'd l…
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All modlists downloaded are corrupted. Thus I am unable to use them. Every single modlist is like this.
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**Is your feature request related to a problem? Please describe.**
WorkQueue defaults to ``Environment.ProcessorCount`` thread count/queue size. During download phase this isn't necessarily an issue.…