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It is somewhat cumbersome to enter text now - you have to pick the chars one by one, move back the cursor to the canvas, pick another char etc.
There could be a mode, where you can just click on the …
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Hi!
Just dusted off my good old C64 and soldering iron, and built myself a c64net adapter (using this schematic: https://www.c64-wiki.de/wiki/Wifi-Adapter (the schematic at the bottom).
I got th…
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Not really an issue as much as a question- I'm trying to use this w/ Atari and i can't quite follow in the code if it's doing the petacsii conversion by default or not. What triggers the conversion? I…
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Why when I insert a PRG file the VirtualC64 dialog always shows the name "Hello VirtualC64" as the file name and not the real name of the file?
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Petmate is currently hardcoded for the default uppercase charset from C64 ROM.
Should implement the necessary plumbing to be able to load in a custom charset (a bitmap file), to be able to select t…
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When working with the other PETSCII editor, I constantly use multiple screens for my drawings. They are perfect for comparing different versions, making "backups" on the fly, planning animations etc.
…
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Not sure if that's possible with the tech setup, but it would be nice to only see the files in the open dialog window that actually can be imported
![bildschirmfoto 2018-07-27 um 09 38 22](https://…
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Hey, doodled around a bit about a Petmate logo.
Maybe you like it...
Bonus: could be a nice 3D printed object on your desk :D
![screenshot 2018-08-02 um 12 07 13](https://user-images.githubuserc…
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Marq is adding labels to the asm export, which makes it very easy to locate the colram.
Would this be working for petmate as well?
e.g.
````
frame0000
colors0000
!byte 11,0
chars0000
!byte…
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Implement extended character set for use on badge.
Here is a reference for making the font:
https://upload.wikimedia.org/wikipedia/commons/c/c4/C64_Petscii_Charts.png