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### Description
I have a MvtLayer with a lot of datapoints which only makes sense to render starting from a specific zoom level. So I used the minZoom setting of the MvtLayer.
Also the datapoints …
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Currently, it is possible to use the tile indicators plugin to show you your current tile and target tile. I think that for players learning positioning based activities (fight cave, hallowed sepulchr…
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This is a feature request. It would be nice to have the tile square unit size adjustable (in pixels) in the applet config. At the moment the fixed (relatively large) tile size means control for the si…
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In general, I'm looking for a new, more sophisticated, solution to replace projective shadowmap.
#### Goals
* scaling with resolution (faster on low-res rendering)
* single solution for any GPU (…
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Right now, the map is always fully redrawn every time something as minute as placing a tile happens. It also doesn't store information between scroll states, opting to fully redraw the map. It would b…
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This is a longer term research issue about terrain tiles. Since I've never worked with terrain tiles, and also don't know which open data sources are available, please contribute your knowledge if you…
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**Describe the bug**
- Currently, Mars Navigator is unable to load 3 types of gray shaded relief maps that have already been available locally or for remote download.
**Expected and unexpected beh…
mokun updated
3 weeks ago
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### Upload S2 and Landsat tiles to GEE Assets
* Prepare two scripts:
1. Upload from local to GCS Buckets
2. Upload from GCS Buckets to GEE Assets
* Prepare one json file template to specif…
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Content layouts
- [ ] Restricting content layouts globally
- [ ] Restricting content layouts per content type
- [ ] Restricting, who can create new content layouts
- [ ] Restricting, who can change co…
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When moving a robot to an adjacent tile, specifying the tile to be empty change the meaning of adjacent to what.
An example, because it depends on context:
**Activate: move all robots on a rando…