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Hi,
on our server we are getting the following error after the last update:
![image](https://user-images.githubusercontent.com/777486/137491170-5c66d3ca-5527-4d15-ba7f-2cfe01c88af8.png)
lua/ter…
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### Steps to reproduce
1. Use `ULib.replicatedWritableCvar("some_name", "other_name", true, true, true, "mysettings")`
### Expected behavior
The Cvar should just be registered as always no matter…
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If for example the Detective is disguised as a Traitor or as an Innocent then his Detective overhead icon will be still shown.
Here a picture: https://ibb.co/2jfvgVd
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Hitman doesn't receive a new target when his actual target dies falling.
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it would be nice making them change targets when their team changes to traitor so that they wouldnt be forced to kill a pirate for a credit that is at their team
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![хитман](https://user-images.githubusercontent.com/7480655/84572538-5ecd2a80-ada3-11ea-85d9-c7ef6e924832.png)
As you can see in the screenshot, there is no goal, this happens quite rarely, the reaso…
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We only can activate the disguiser with the T shop , the key bind with ttt2_disguiser_toggle didnt work when we are Necromancer but still work when we are traitor
On the latest github version for …
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With the new TTT2 Update, detective roles need to have self.isPublicRole = true and self.isPolicingRole = true
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Add a SpecDM check to prevent the popups from occurring in SpecDM.
Look here for a code example: https://github.com/TTT-2/ttt2-role_unk/pull/14
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Maybe add an exception for some roles that should not be killed by the hitman.
For example neutral roles like the medic and maybe some other roles with TEAM_NONE.