-
### Is your feature request related to a problem?
I find look up tables incredibly useful for just about every new big mechanic/system I implement. Hard coding them is fine, but could be much more …
-
### Description
I updated Osmand+ Pro from 4.8.6 to 4.9.1.
After the update the display of maps are stuttering heavily !
See the videos !
Video 1 is from version 4.8.6, video 2 from version 4.9.…
-
Proposals are listed in our [README](https://github.com/omigroup/MSF-Delegates#current-issues).
For convenience, re-posted here:
* [3D Asset Interoperability](https://docs.google.com/document/d/1…
-
3D editor is very heavy to be loaded each time a new asset is created. Make a menu to allow user to redirect where he/she wants.
Your asset was created successfully. What next ?
1. Go to 3D ed…
-
Paper : https://arxiv.org/abs/2206.11678
Demo : https://codepen.io/mediapipe
Blog : https://blog.tensorflow.org/2021/08/3d-pose-detection-with-mediapipe-blazepose-ghum-tfjs.html
오늘 리뷰할 논문은 Google…
-
### Reproduction
https://formkit.com/playground?fkv=latest&fileTab=Playground.vue&css-framework=genesis&files=jc%5B%28%27name%21%27Playground.vue%27%7Eeditor%21%27%3CscripEsetupGimporE%28+ref+%29+fro…
-
Hello,
I have been trying to apply the Hamil localization algorithm to 3D version of DFlowFM, but I get the error attached.
For reference, regular EnKF and AutoZhang localization algorithms work…
-
HiResScreenCapture module (available only for preview builds), works but UI is very ugly (see below), and works differently from every other Slicer module. It also restricts saving only as PNG (not su…
-
## What problem does this solve or what need does it fill?
Unity and Unreal have huge asset stores that many people have lots of assets in. It would make it easier to transition to using Bevy if Be…
Doh09 updated
4 months ago
-
### Target Use Case
In my organization we are required to use the Globe projection for our maps. Recently I stumbled upon the deck.gl library and would love to use it for the potential in additional …