-
```
Use Windows Vista. Port is open, reads data (event driven) from the device.
If I disconnect / connect the device again, I have no chance to get the port
working again, nevertheless I close the p…
-
Create a platform independent MonoGame library for the Generic Input.
-
```
Hey all.
Is the event driven serial port i/f for qextserialport using interrupts to
work? If not, how can you tell data has been received without polling?
I have a controller I'm trying to talk…
-
```
Hello all,
i'm having the following issue trying to build qextserialport lib on win32
(winXP): i've downloaded the latest version of the library and created a
CFileList file to compile the libra…
-
```
Hi,
First, many thanks for the useful code!
The aforementioned function is marked as TODO.
I need a "Polling" Port running in separate thread.
The "Eventdriven" is not working for me for two reas…
-
```
What steps will reproduce the problem?
1. Build & Run the attached Qt command line program
2.
3.
What is the expected output? What do you see instead?
The 'write' command should return number of …
-
```
Using the following constructor:
QextSerialPort(const QString & name, PortSettings const& s, QueryMode mode =
EventDriven, QObject *parent=0);
The PortSettings will be casted to QextPortSetting…
-
```
Overloaded QextSerialPort constructors are providing two ambigious
function pairs:
1. QextSerialPort() and QextSerialPort(QueryMode mode = EventDriven)
2. QextSerialPort(const QString & name) / Q…
-
```
Working under Windows Vista. Sometimes the port opens normally, but doesn't
read data, until another program opens the port too, closes it afterwards. A
new program start, and the port is runnin…
-
```
Hello all,
i'm having the following issue trying to build qextserialport lib on win32
(winXP): i've downloaded the latest version of the library and created a
CFileList file to compile the libra…