-
### Is your feature request related to a problem?
Yes, 2 weeks ago someone reported an user for using a hack (WurstClient) for using an `.invsee` command to see their armor. I know this may not sound…
-
### Type of bug
Other unexpected behaviour
### `/ess version` output
[10:24:30 INFO]: Server version: 1.16.5-R0.1-SNAPSHOT git-Airplane-"8c50125" (MC: 1.16.5)
[10:24:30 INFO]: EssentialsX version:…
-
* **TShock version:** 4.5.7
### Reproduction steps:
**1a**. Use the _/firework_ command on either yourself or someone else without any parameter: ``/firework ``
**2a**. You will get an error me…
-
Don't really understand why I keep on crashing just opening my inventory.
https://paste.ee/p/0p4bF
Thanks!
-
deleted
-
### What is happening?
when I put the panel it goes with [Lockette] (yes I have the lockette plugins) and if I delete the [Lockette] it goes back so thank you if you can solve its problem (I am in 1.…
-
Fatal error: Class BlockHorizons\InvSee\libs\muqsit\invmenu\inventory\InvMenuInventory
cannot extend from interface pocketmine\block\inventory\BlockInventory in phar:///root/
aiptu/PocketMine-MP/ma…
AIPTU updated
3 years ago
-
Hey,
we have the invsee command. What we could need is an openinv or invopen command to give / remove items directly to players inventory.
Do you think you can add something like this?
-
ghost updated
3 years ago
-
**Describe the feature**
If im in creative, i want to copy the held/equiped items from the target player