-
```
Would be cool if it could also limit:
gascan
fireworkcrate
propanetank
oxygentank
```
Original issue reported on code.google.com by `Dynastic...@googlemail.com` on 20 Nov 2010 at 9:33
-
```
Would be cool if it could also limit:
gascan
fireworkcrate
propanetank
oxygentank
```
Original issue reported on code.google.com by `Dynastic...@googlemail.com` on 20 Nov 2010 at 9:33
-
-
-
-
-
**Is your feature request related to a problem? Please describe.**
I know it's been said, that this fix is low priority. But I personally think this one would be amazing to have before our End Season…
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|GameID|GameState File|
|-|-|
|1a7d5b668156a09d215af1ac31960f76|ClientGameState--853136206-[12594-12594].txt|
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As of now, the setup function of the Game object can take as an argument a setupData object, which is given by the multiplayer server.
I was wondering if we could have a similar behaviour for Local…
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|GameID|GameState File|
|-|-|
|bad65466848c53025da5a64b05be28f9|ClientGameState-256898828-[30889-30889].txt|