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This misrepresents hex literals like "0xFF" or "0x143".
(Using a custom font also causes a "flash of unstyled text" as the `@font-face` loads. I'd recommend listing just standard fonts that come wi…
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`make compare` fails on macOS 10.15 and 11.0, just reported from our CI: https://github.com/gbdev/rgbds/runs/5527267454?check_suite_focus=true
Granted, this could be a problem on our side (we're on…
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- https://hh.gbdev.io/game/rez (rom not working)
- https://hh.gbdev.io/game/gejmbay-j (rom not working)
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Reporting a bug where it appears I get prompted _twice_ for credentials the first time I restore our repo on a new machine. The issue only happens on repos where we've made use of the Microsoft.Build.…
ghost updated
2 years ago
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`src/version.c` is treated as a normal dependency, and not re-built when the executable changes.
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https://github.com/gbdev/rgbds/blob/master/src/asm/lexer.c#L50-L63 :
```diff
- if (file == INVALID_HANDLE_VALUE) \
- break; \
+ if (file != INVALID_HANDLE_VALUE) { \
mappingOb…
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[Feature 824881: [MSAL.NET] Sovereign cloud aware is supported by MSAL](https://identitydivision.visualstudio.com/Engineering/_workitems/edit/824881)
If a client indicates that it's "instance_aware…
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https://forum.gbadev.org/
https://www.patreon.com/gbdev01
https://www.ticalc.org/account/signup.html
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We could use [Prism](https://vuepress.github.io/reference/plugin/prismjs.html) or [shiki](https://vuepress.github.io/reference/plugin/prismjs.html).
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As described here: https://gbdev.io/pandocs/Tile_Maps.html?highlight=window#window
This results in significant graphical glitches in games which disable the Window mid-frame and re-enable it afterw…