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Hey guys Havok here, I've been running some tests with jk2 and found a bug that causes the game to be unplayable, because of this bug I am unable to finish the game. I am not sure if it is just my mac…
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What about replacing jk2/jka assets with community-driven, creative-common licensed ones?
ghost updated
11 years ago
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First of all, thank you for maintaining this, I should have checked your repo before complaining in the OpenJK project for no proper JK2 support. ;)
I've built the sources with VS2010. When I start t…
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The map name in release/finalbuild mode for JK2 mode is mangled, leading to the game being basically unplayable.
Map names are somehow changing from (for example):
maps/cairn_bay.bsp
to:
aps/cairn_ba…
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Missiles fired by ATSTs in SP can be deflected/reflected using the lightsaber. I'm pretty sure this isn't supposed to happen?
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I compiled the last pull merge (#152), but don't show any text in the main GUI
Capture:
I have the Spanish version, but i can try the English version.
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Single player, linux. Steps to reproduce:
- Get the savegame from here: http://files.fm/u/lofscps (not sure it was the best place to upload the file; sorry i used some model mod, so the character mode…
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JK2: v1.03 linux-i386 Apr 14 2013
Initialising zone memory .....
----- FS_Startup -----
Current search path:
/home/drako/games/jedioutcast/base/assets2.pk3 (289 files)
/home/drako/games/jedioutcast/ba…
xLAva updated
11 years ago
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I remember a playermodel that got changed via
```
set("SET_PLAYERMODEL", "...")
```
from Icarus would lose its textures after saving and reloading. (Needs verification?) Let's fix that.
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![screenshot - 5 5 2013 - 01 45 58](https://f.cloud.github.com/assets/2256039/463078/643cb168-b515-11e2-8534-f0608dc5e1e9.png)
It happens while killing this guy by saber:
code/ghoul2/G2_API.cpp:1854: …