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While tiebreaker will resolve all ties at the last round, all other ties have to corrected by scoring differently at the artificial advancer limit for this round.
This kind of defeats the purpose of …
clux updated
10 years ago
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tournament now has ffa groupstage duel masters as devDependencies, and these in turn obviously depend on tournament.
This means symlink can't link things back up without me manually closing the loop.…
clux updated
10 years ago
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At the moment all tournaments are static, in the sense that all matches are pre-created an there is not really any room for adding matches to the match list as the tournament progresses because of ass…
clux updated
10 years ago
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At the moment when scoring matches were winners have already been propagated in the tournament may lead to inconsistencies.
The simplest example is a 4 player single elimination `Duel` tournament whe…
clux updated
11 years ago
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There are too many moving parts inside a class to sensibly serialize anything and expect to always be able to upgrade versions without sometimes screwing up already serialized versions.
Ideally, what…
clux updated
10 years ago
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I need a good way to plumb different tournament types together.
I want to be able to create a, say, 32 player FFA elimination and forward the top 8 to a single elimination tournament (and auto create …
clux updated
11 years ago
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New clan trophies are best added before the tournament starts for transparency reasons.
"Most points" must be replaced as scoring is heavily broken in vanilla. We knew that already last year but ther…
bhaak updated
11 years ago
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First off, the `pos` attribute from `results()` in `GroupStage` tournaments are broken at the moment.
This post is a response to the realizations that I had whilst working on that.
## Realization 1: C…
clux updated
11 years ago