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### Version
1.34.0
### Operating system type + version
Fedora 25, 26, rawhide
### Behavior
I'm trying to update the [Fedora package](https://apps.fedoraproject.org/packages/slic3r-prusa3d) fr…
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CPU = AMD Phenom 9500 Quad-Core
OS = Windows 7 - 32bit
OpenTK = last develop version (1.1.1469.43853)
Test conditions:
VSync = VSyncMode.On;
this.Title = "GameWindowSimple (Vsync: " + VSync.T…
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Is it possible to use this library backend, while still using glium directly to render a 3D game?
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`Molecule.removeAtom(Atom at)` not only removes the atom of interest, but also its attached bonds (edges). The way this is implemented in [Graph.removeVertex](https://github.com/ReactionMechanismGener…
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Hi, I am trying to compile Nek5000 with xlf/xlc.
Here is my `maketools` configuration:
```
#!/bin/bash
# binary path
mkdir -p $HOME/bin
bin_nek_tools="$HOME/bin"
# specify your compilers here
F77…
jlost updated
7 years ago
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## Description of problem:
Docker with devicemapper/btrfs is order of magnitude slower than with AUFS.
`docker version`:
```
Client version: 1.3.3
Client API version: 1.15
Go version (client): go1.…
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I hope the title is self explanatory, but this is really a pain in the a**, last night I wanted to keep a very big edge collection, that joins customers with posts, but reimport from a dump the latest…
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```
What steps will reproduce the problem?
1. code below recreates issue
What is the expected output? What do you see instead?
smooth exit of plane from scene. plane is culled before leaving view.
…
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```
What steps will reproduce the problem?
1. code below recreates issue
What is the expected output? What do you see instead?
smooth exit of plane from scene. plane is culled before leaving view.
…
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```
What steps will reproduce the problem?
1. code below recreates issue
What is the expected output? What do you see instead?
smooth exit of plane from scene. plane is culled before leaving view.
…