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I'm generating bindings for the un4seen BASS audio library, and in BASS.h, there are some weird constants like this:
#define STREAMPROC_PUSH (STREAMPROC*)-1 // push stream
Bindgen doesn't seem to…
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```
I did a search on the reported issues and did not see any listing for the Sega
Bass Fishing game.
I'm not sure that I have a bad dump or the emulator is having compatibility
issues with this ga…
-
```
I did a search on the reported issues and did not see any listing for the Sega
Bass Fishing game.
I'm not sure that I have a bad dump or the emulator is having compatibility
issues with this ga…
-
```
I did a search on the reported issues and did not see any listing for the Sega
Bass Fishing game.
I'm not sure that I have a bad dump or the emulator is having compatibility
issues with this ga…
-
Last Error Received:
Process: VR Architecture
The application was unable to allocate enough GPU memory to use this model. Please close any GPU intensive applications and try again.
If the error…
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## Workaround - Turning this off fixes it
![image](https://github.com/sammoth/foo_mpv/assets/62152714/7ffa3489-f145-4101-9c8b-7b499a2b317d)
### [Failure Report txt](https://hydrogenaud.io/index.ph…
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BASS works well, but it's closed source so it probably worth looking a good open source alternative. The first attempt was with Qt Multimedia but it didn't support opus well enough, later support for …
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**Describe the bug**
Audio device(s) do not seem to work properly. Trying to change the volume either seems to fade between bass speaker and normal speaker or only changes the volume of the normal sp…
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```
I did a search on the reported issues and did not see any listing for the Sega
Bass Fishing game.
I'm not sure that I have a bad dump or the emulator is having compatibility
issues with this ga…
-
```
I did a search on the reported issues and did not see any listing for the Sega
Bass Fishing game.
I'm not sure that I have a bad dump or the emulator is having compatibility
issues with this ga…