-
```
GameKit should support a way to deploy encrypted .blend files.
So for example, GameKit should read the file based on it's extension.
gamekit.exe example.blend ---read the file normally.
game…
-
```
GameKit should support a way to deploy encrypted .blend files.
So for example, GameKit should read the file based on it's extension.
gamekit.exe example.blend ---read the file normally.
game…
-
```
GameKit should support a way to deploy encrypted .blend files.
So for example, GameKit should read the file based on it's extension.
gamekit.exe example.blend ---read the file normally.
game…
-
```
GameKit should support a way to deploy encrypted .blend files.
So for example, GameKit should read the file based on it's extension.
gamekit.exe example.blend ---read the file normally.
game…
-
```
GameKit should support a way to deploy encrypted .blend files.
So for example, GameKit should read the file based on it's extension.
gamekit.exe example.blend ---read the file normally.
game…
-
```
GameKit should support a way to deploy encrypted .blend files.
So for example, GameKit should read the file based on it's extension.
gamekit.exe example.blend ---read the file normally.
game…
-
```
GameKit should support a way to deploy encrypted .blend files.
So for example, GameKit should read the file based on it's extension.
gamekit.exe example.blend ---read the file normally.
game…
-
```
GameKit should support a way to deploy encrypted .blend files.
So for example, GameKit should read the file based on it's extension.
gamekit.exe example.blend ---read the file normally.
game…
-
```
GameKit should support a way to deploy encrypted .blend files.
So for example, GameKit should read the file based on it's extension.
gamekit.exe example.blend ---read the file normally.
game…
-
```
GameKit should support a way to deploy encrypted .blend files.
So for example, GameKit should read the file based on it's extension.
gamekit.exe example.blend ---read the file normally.
game…