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[box_poke_shogi_017.blend.zip](https://github.com/enzyme69/blendersushi/files/5013402/box_poke_shogi_017.blend.zip)
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[better_x_box_004.blend.zip](https://github.com/enzyme69/blendersushi/files/4321831/better_x_box_004.blend.zip)
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[inception_spintop_two_003.blend.zip](https://github.com/enzyme69/blendersushi/files/4335522/inception_spintop_two_003.blend.zip)
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[glitch_face_013_X.blend.zip](https://github.com/enzyme69/blendersushi/files/2015173/glitch_face_013_X.blend.zip)
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[intro_audio_nodes_002.blend.zip](https://github.com/enzyme69/blendersushi/files/2217630/intro_audio_nodes_002.blend.zip)
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[sv_shapekeys_adv_005.blend.zip](https://github.com/enzyme69/blendersushi/files/2343848/sv_shapekeys_adv_005.blend.zip)
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[evaluate_image_anim_007.blend.zip](https://github.com/enzyme69/blendersushi/files/2592307/evaluate_image_anim_007.blend.zip)
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[sample_uv_color_005.blend.zip](https://github.com/enzyme69/blendersushi/files/2374412/sample_uv_color_005.blend.zip)
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Doing some rudimentary profiling I noticed, we are wasting a huge amount of time of the main thread in essentially 3 functions:
1. `alpha_blend` (~40%)
2. `convert_rgb_to_yuyv` (~25%)
3. `cap.ret…
BenBE updated
2 years ago
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I just thought that many part of the notebook will use galaxy/PSF models to present example of a specific phenomena.
What do you think about having one function to draw them that every section can us…