-
```
What steps will reproduce the problem?
1. Enable RemotyJoyLite plugin for 6.20 cfw
2. Run Monster Hunter Portable 3
3. Start any mission/cutscrene with "Qurupeco" monster as the target.
What is t…
-
```
1. i searched for ANY .NFO-related OR even scene-related packages in my
repositories.
2. i found NOTHING. @ALL :-(
3. i was very stubborn - googled and G00GLEd again...
4. what a nice project!
i …
-
```
See this discussion thread
http://groups.google.com/group/alembic-discussion/browse_thread/thread/67e819525
d7711c0
Convention for storing per-vertex, per-face vertex color under ArbGeomParams.
…
-
```
What steps will reproduce the problem?
1. Enable RemotyJoyLite plugin for 6.20 cfw
2. Run Monster Hunter Portable 3
3. Start any mission/cutscrene with "Qurupeco" monster as the target.
What is t…
-
```
See this discussion thread
http://groups.google.com/group/alembic-discussion/browse_thread/thread/67e819525
d7711c0
Convention for storing per-vertex, per-face vertex color under ArbGeomParams.
…
-
Since my last update (
-
```
See this discussion thread
http://groups.google.com/group/alembic-discussion/browse_thread/thread/67e819525
d7711c0
Convention for storing per-vertex, per-face vertex color under ArbGeomParams.
…
-
```
See this discussion thread
http://groups.google.com/group/alembic-discussion/browse_thread/thread/67e819525
d7711c0
Convention for storing per-vertex, per-face vertex color under ArbGeomParams.
…
-
```
See this discussion thread
http://groups.google.com/group/alembic-discussion/browse_thread/thread/67e819525
d7711c0
Convention for storing per-vertex, per-face vertex color under ArbGeomParams.
…
-
```
See this discussion thread
http://groups.google.com/group/alembic-discussion/browse_thread/thread/67e819525
d7711c0
Convention for storing per-vertex, per-face vertex color under ArbGeomParams.
…