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Hi,
I tried using OIC with a Model which implements BindableBase. However, I cannot get it to fire ItemPropertyChanged when an Item Property changes in the Model.
Am I missing an implementation som…
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Following ST-Apps/PoGo-UWP#678
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Its a pretty common need that we need the VisualState to be exposed in the view model. Currently I am achieving this via an intermediate ViewModelBase and have the property set from the UI on the visu…
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I want to introduce Fody.PropertyChanged into an existing project.
Currently, that is not possible because it would then rewrite all classes (and I don't really want to mark them all with DoNotNotify…
0x53A updated
8 years ago
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First off, the work you're doing is incredible, and the amount of updates you're releasing is amazing! Do you even sleep?
I'm on 1.0.12:
1. Every time I start the game I'm zoomed in quite a bit, so I…
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A little preface: I staged a user end failure where I uninstalled all things Skyrim and NMM, and deleted all references to either (apart from local backups) and then reinstalled vanilla Skyrim and 0.6…
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IMHO, the basic IModel interface mast include GetHashCode() method and inherit the INPC interface. So, we will be able to inherit entity or value object interface from.
Possible IModel aspects:
1. I…
glyad updated
8 years ago
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On Larmor and IRIS we have seen that the address 2 and 3 often don't update. For LARMOR (where we had some debug time) when you log the communications you do not see 0022PV being sent. The value appea…
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Hi!
The metaprogramming feature was discussed multiple times already (e.g. #98 and #2136) but all of discussions as so far ended with "too big to fit" resolution.
At the same time there are a lot of…
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# C# Design Notes Sep 2 2015
Quote of the day: Are you pulling the curtain away from my magic retort?
## Agenda
1. Extending nameof
2. What do branches mean
3. Supersedes
# Extending nameof
Should w…