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Related to https://github.com/AmplifyCreations/AmplifyShaderEditor-Feedback/issues/98
> Hello. I have a problem with properties block when i'm using shader LODs. If i have multiple Shader LODs (for…
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##### Texture preservation for mesh simplifier
Here's a model reduced to 40% of original vertex count with textures preserved. With this you can generate LOD instead of baking it.
This modificat…
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![image](https://user-images.githubusercontent.com/69606701/103682950-78250680-4f81-11eb-82b4-6908a90fb3ed.png)
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**Describe the bug**
This does not happen on the apt-get version on Ubuntu 20.
I manually compiled this via CMake to include e57 support.
```
QSocketNotifier: Can only be used with threads sta…
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The QTL intervals and labels from my "qtldf" are collapsing on one another making them illegible (see attached). Do you have any work arounds?
[troubleshooting.pdf](https://github.com/bio-services/L…
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**Describe the feature you would like**
I've got a file format, which optionally pre-computes LOD values. Would It be possible to provide these pre-computed LOD values instead of letting CloudCompare…
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**Author: auria**
There are missing properties from type "Object" that need to be added to "LOD instance", like :
- interaction "movable" and all its settings
- collision shape
- interaction "knock p…
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Users should have the ability to change accessibility settings of the program such as keybinds, colors, and UI scale. These settings should be stored in a config file separate from the saves and bluep…
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利用pdserving 部署ppshitu , 启动服务正常,请求服务时报错如下:
![image](https://github.com/PaddlePaddle/PaddleClas/assets/35327931/09d0c74b-4d58-4ece-88e5-5b83014d7c4d)
查看日志中报错信息如下:
![image](https://github.com/Paddle…
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Setting multimesh item from scene does not set lods beyond 0. Also it is not possible to change lod set from scene.
It is quite severe limitation. I guess it would be trivial to check MeshInstance na…