-
```
What steps will reproduce the problem?
1.put the game in the SD or USB
2.Connect the HID on front usb port(or back for USB, I have tested both)
3.Load the game
What is the expected output? What d…
-
```
What steps will reproduce the problem?
1.put the game in the SD or USB
2.Connect the HID on front usb port(or back for USB, I have tested both)
3.Load the game
What is the expected output? What d…
-
After 2 months of rebuilding. It's time to make it run.
-
```
A) What steps will reproduce the problem?
1. @batchcommand contrib.tutorial_world.build
2. create user user999
3. connect user user999
B) What is the expected output? What do you see instead (tr…
-
So I'm trying to compile a Trinity 3.3.5a server. Everything with Cmake went just fine for once... But when I got to the build part I opened TrinityCore.sln with Visual Studio Express 2013 -> Right cl…
-
Hi,
Congrats with the release!
I'm following the instructions on github, but have troubles trying to make a build with the command:
build/bin/phing -f build/phing/build.xml build
Execution of targe…
-
```
What steps will reproduce the problem?
1.I get the error message that "Freischaltungscode is wrong" since today
2. In the past it did work great.
3.
What is the expected output? What do you see i…
-
I noticed an issue with the indexer and BeeSink as well...
UPDATE: I noticed that this only happens when there isn't a bee in the indexer... As soon as you add one bee to the indexer the BeeSink conn…
-
I need to make an array from the styles-font-menu plugin output, (the code below doesn't work) btw~ this bit-o-code does display the (working) font dropdown at the top of every admin page. I just need…
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_From [fieldin...@gmail.com](https://code.google.com/u/109692613033560463192/) on August 31, 2013 00:10:02_
A) What steps will reproduce the problem? 1. @batchcommand contrib.tutorial_world.build
2. …