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I posted this on the forums, but people there didn't seem to know why this was happening, so I've decided to post it here. Maybe you guys will understand it more. I also have more information on it no…
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And the framerate is uncapped, even after manually changing the TargetRenderFrequency.
VSync caps it right if it's on. Running the GameWindow with a target frames_per_second also caps it at the right…
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When I make an empty game uncap the framerate to 1000 fps, I only get 80fps, but yet if I run the car racing example on the EDC uncapped to 1000 fps, I can get 180fps. This is probably due to the fram…
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Download the car racing game on the EDC, uncap the framerate to 1000 and you'll notice it freezing up about every 3 second's and not rendering for a whole second. The freezeup is quite noticeable and …