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To debug the VC 1541 implementation, it would be helpful to have small test programs that do not work with the current version of VirtualC64.
Good candidates are programs that utilize a fast loader…
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The Undead demo does not show vertical writing in the center of the screen.
Could you try it with the Glue logic **"Custom"** option enabled?
[undead-emulamer.d64.zip](https://github.com/dirkwhoff…
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Sorry, I don't know where else I can get help.
I tried to make a new adventure disk (F1) in ACS (Adventure Construction Set). First it asked me to insert my new adventure disk. I dragged a newly crea…
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Outdated cask: [`virtualc64`](https://github.com/caskroom/homebrew-cask/blob/master/Casks/virtualc64.rb).
Info:
- version: `1.4.1`.
- appcast url: http://dirkwhoffmann.de/virtualc64/VirtualC64Appcast…
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VirtualC64:
Vice 3.1:
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Hi, if I select Save from menu after trying geos and the I drag'n'drop the untitled saved before, the VirtualC64 crashes.
Saved state:
[Untitled.zip](https://github.com/dirkwhoffmann/virtualc64/file…
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Title explains it, and Simular to: http://sleepingelephant.com/ipw-web/bulletin/bb/viewtopic.php?f=14&t=8363
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Eventually, I plan to support the same VICII models as VICE does when selecting "C64 PAL", "C64C PAL", "C64 old PAL", "C64 NTSC", "C64C NTSC", "C64C old NTSC" in the "Options -> Model" menu. Those chi…
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Currently my Bitplane DMA stops generating pixel data for the last few lines of the display. It's probably just a simple error in the calculation where the diwstop position is located.
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Now that vAmiga can display the startup screen, it's time to set up a new milestone. The next objective will be to load the workbench. However, based on my experience with V0.1, I am going to adjust m…