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### Product Name
Haxe/HaxeFlixel
### Product Link
https://haxe.org/, https://haxeflixel.com/
### Other information
Maybe you could do them separately or together, as you see fit.
### Select the…
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I followed the instructions to download the kade engine and when I try to build the game it gives me this error message : Error: Source path "C:/HaxeToolkit/haxe/lib/extension-webm/git/ndll/Windows64/…
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When I try to get autocompletion to work I get the error in the title.
build.hxml:
```
-main Test
-neko Test.n
```
Text.hx (I'm trying to get autocompletion on test):
``` haxe
class Test
{
pub…
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@Aszusz [reported problems](https://github.com/Moonshine-IDE/Moonshine-IDE/issues/967#issuecomment-1036488153) with C++ Haxe projects on Windows:
>Basically same as @JesseProminic results but:
>- …
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Hi! I'm not sure if that is even an issue, but it took me a while to understand the difference between the Browser based implementation and the one used by node (electron). So I figured others might r…
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Please include support for the [Haxe](https://haxe.org/) source code filetype. Haxe source code files end in .hx.
Thanks so much for ack!!
(BTW, just upgraded to 3.0.2 after having used v2.02 fo…
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Is there any way to disable immersive mode from haxe side?
For example, if I want system UI to be shown again if player press some button.
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After updating from 4.0.9 to 6.9.0 the following doesn't compile with Haxe 3.4.7:
`haxe.zip.Reader.unzip(null); `
It gives the following error:
` C:\HaxeToolkit\haxe\std/haxe/zip/Reader.hx:19…
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# Defines (Target Details - C++) - Haxe - The Cross-platform Toolkit
Haxe is an open source toolkit based on a modern, high level, strictly typed programming language.
[https://haxe.org/manual/targe…
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### Issue Checklist
- [X] I have properly named the issue
- [x] I have checked the issues/discussions pages to see if the issue has been previously reported
### What platform are you using?
…