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This seems to happen only on macOS_Unity jobs:
```
FAIL Libplanet.Tests.Net.SwarmTest.HandleDifferentAppProtocolVersion: 33.8560338s
System.ObjectDisposedException: Cannot access a disposed…
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```
6/25/2019 10:32:05 PM +09:00: Trying to distribute own delta (+0, -0)...
6/25/2019 10:32:05 PM +09:00: Send the delta to dealers...
6/25/2019 10:32:05 PM +09:00: The delta has been sent.
6/25/…
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In games that currently use libplanet, there is no way to know created action has been processed.
so, in the game, we waiting for process has finished like [this](https://github.com/planetarium/nekoy…
ipdae updated
5 years ago
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Although there has been *Libplanet.Explorer* project, it is virtually not usable. We need to make it actually usable by Libplanet developers and users.
- [x] Check if the existing *Libplanet.Explo…
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We should receive license agreements from contributors, i.e., CLA. See also: .
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After we've used `nuget pack` command instead of `msbuild -t:pack` task, package metadata described in *Libplanet/Libplanet.csproj* file seems ignored.
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```
error: Unable to find package Libplanet.Stun. No packages exist with this id in source(s): nuget.org
```
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See also .
System.IO.IOException : The process cannot access the file 'index' because it is being used by another process.
Stack Trace:
at System.IO.Directory.DeleteH…
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[`BlockChain.GetStates(A)`][1] where `A` is nonexistent (i.e., never used) returns significantly slow if the height is enough high. Currently [`IStore.GetBlockStates()`][2] returns only a set of upda…
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Source links in documentation page seem to broken. (e.g. [link](https://github.com/planetarium/libplanet.net/blob/merge/Libplanet/Address.cs/#L94) in [`Libplanet.Address`](https://planetarium.github.i…