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At high fps game hickups massively every 10 seconds or so, no matter what I'm doing. Tried every fix I could possibly think of and I'm running on a high end system. Any possible fixes or thoughts? I t…
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Today we work with AvPro decklink in 1080i50, 1080p50 & 20160p50 with Decklink duo 2 & Decklink 8K and all is ok, the plugin is awesome.
We are looking for the future: HDR
Our Dev Setup
- Unity…
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- [ ] Detecting and skipping broken frames.
There are some broken frames in the beginning and end of a demo of the view jumping around. These are especially bad when sampling is used. Sometimes a fra…
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##### Minetest version
```
5.7.0
```
##### OS / Hardware
Operating system: Linux
CPU: Intel Core i9-13900K
GPU model: GeForce RTX 4090
OpenGL version: OpenGL 4.6
##### Summary
…
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Did a brief search and came up empty; if anything exists it probably isn't cached by google yet.
Star Rail launches in 3 days. It's still 60FPS capped like Genshin (and still 120 on iOS, asinine),…
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GTA SA 1.0.0.0 US
Unhandled exception at 0x6D85F75B in MixSets.asi (+0xf75b): 0xC0000005: Access violation writing location 0x00884958.
Register dump:
EAX: 0x00000000 EBX: 0x01A47703 …
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https://github.com/hrydgard/ppsspp/assets/130929/a9926168-914d-42c1-ae09-1c4569d5e8b8
penderfender.objectivebutter on Discord reports that gameplay in Brothers in Arms: D-Day is running weirdly s…
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Your plug-in is amazing! @Fragonite I’m currently looking into high frame rate support in dw4 hyper, and I found game speed is tied to frames rate when above 60fps.
I wonder how your code works for…
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If you manage to click fast enough, the hand animations in first person mode will get strange and laggy.
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```
VBA doesn't record a video in 60fps exactly. Sometimes, a frame is
duplicated, or over 1/60 seconds of audio samples are generated per frame.
As a result, a video/audio length becomes somewhat lon…