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The library does not work with running it with bun, i get this error:
error: The module 'webgl' was compiled against a different Node.js ABI version using NODE_MODULE_VERSION 108. This version of B…
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In OpenGL or WebGL, i can create a offscreen canvas app, the code just like:
```c++
......
void initContextGL()
{
EmscriptenWebGLContextAttributes attr;
emscripten_webgl_init_context…
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Current proposals provide for accessing decoded frames as WebGL textures, but these would be RGB, implying a conversion for most content. We should investigate whether we can provide access to individ…
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Hi was trying to print WebGLPointsLayer data but its not printing it. but i am able to print all vector layers
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I would like to submit a feature request for Gaussian Splats support on the Looking Glass through WebXR, which seems currently not available.
I have tested the library locally using the React Three…
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# How video games use LUTs and how you can too
How to implement 1D LUTs to color grayscale thermal vision videos, 3D LUTs for color correct and smart hacks from video games
[https://blog.frost.kiwi/…
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Hello,
I spent all day experimenting and got WebGL working with headless shell. See the thumbnails here: https://www.reddit.com/r/pplay/ - they are rendered by lambda function from webgl scene.
…
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It appears from the source code that the WebGL drawer does not support the tile-drawn / tile-drawing events:
https://github.com/openseadragon/openseadragon/blob/master/src/webgldrawer.js#L102
The …
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After build and run to WebGL format, when pressed "Recode button" the borswer show an error alert. It says - "An error occurred running the Unity content on this page. See your browser JavaScript con…
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vendor & renderer in https://browserleaks.com/webgl is not same with profile once refreshed fingerprint. FYR, its correct for new profile and wrong when refreshed fingerprint