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So I'm just quickly documenting some of my performance profiling, following on from conversations here #190
So if the event loop is warm it takes ~35μs to generate a market order, pass through the…
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I'm not sure if Relive VR is enforcing some sort of limit (like 72Hz), but controller movement and overall refresh rate just feels off. I enabled 90Hz via the adb command.
Using Virtual Desktop on …
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I've been thinking of ways I can contribute to this project - and I'm wondering if there would be much benefit to have a place to keep examples.
I'm thinking to create some example flows to share e…
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Moving pruning to slot end was implemented in #2384 and #2422 closing #2381
- Pruning the DAG is kept immediately after finalization so that attestations targeting invalid or already finalized chai…
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Defaulting to a high-performance, callback-oriented asynchronous API to receive messages is an overkill for anyone who is not looking for performance but to simply receive a message.
We can optiona…
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I've been investigation an issue when using AutoMapper's Queryable projection extensions on top of EF Core 2.1-rc1-final. Full details including troubleshooting logs with the SQL statements are at the…
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The NAKREPORT functionality should send the LOSSREPORT periodically, first after the expected retransmission didn't happen. However it looks like in every case the first of those periodic loss reports…
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Hi,
we attempt to fetch a bunch of rows from one table that references another table via n:m relation table and select one column from the related table too. So far we have found no way to make the…
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when i set trackingframeoffset to -1, it looks even worse.
the "jerk" looks like "image doubling"
example, easiest to see on contrast line. A line like this (many lines in steam VR default scree…
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Large number of duplicate messages is observed with Pub/Sub streamingPull client library using code that pulls from a Pub/Sub subscription and inserts messages into BigQuery with a synchronous blockin…