-
2022-12-20 21:43:31.694 [error] TypeError: The "path" argument must be of type string. Received undefined
at new NodeError (node:internal/errors:371:5)
at validateString (node:internal/validators:…
-
Compared the AutodeskCollada exporter with the latest OpenCollada exporter..
Right now the cameras (CamLib) is exported incorrectly or cannot be recognized/imported by other software.
Reimport into …
-
```
What steps will reproduce the problem?
1. download and install BlurOffline_python27_2013-02-12_install_13312_64.exe OK
2.Launch Blur IDE - OK
3.3dsmax -> python -> all menu do nothing, no message,…
-
```
What steps will reproduce the problem?
- try to build sources of the blurPython
(with all paths fixed)
What is the expected output? What do you see instead?
- errors with unicode character set an…
-
```
What steps will reproduce the problem?
- try to build sources of the blurPython
(with all paths fixed)
What is the expected output? What do you see instead?
- errors with unicode character set an…
-
```
What steps will reproduce the problem?
1.create biped
2.create bones squeleton which follow biped
3.add skin mesh and export to viewer awd
What is the expected output? What do you see instead?
on…
-
```
What steps will reproduce the problem?
1.Setting self-illumination strength (not color), in standard material
properties
2.Export as OpenCollada
What is the expected output? What do you see inst…
-
Hi there. I'm curious if you also kept the developer sdk files for Revenant? They were originally released on Cinematix's website but weren't archived. Things like its 3dsmax plugin.
The files I'm …
-
```
What steps will reproduce the problem?
1.Set specular level in 3dsmax standard materials
2.export to openCollada
What is the expected output? What do you see instead?
there is no specular level i…
-
```
What steps will reproduce the problem?
1.Set specular level in 3dsmax standard materials
2.export to openCollada
What is the expected output? What do you see instead?
there is no specular level i…