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Headless firmware 4.0.0 - some GUI elements remain upon page exit (shift-scroll through the m8 pages: some GUI elements are permanently displayed after they're first encountered) - TIA!
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Hi,
Sory for my poor english, as I'm french :)
I tried T-RGB Display (2.8) with project from Nishad2m8 (https://github.com/nishad2m8/T-RGB-YT/tree/master/02-Moon-Phase-Clock-T-RGB)
All works gr…
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Good day.
I am trying to reconstruct and render scemes in AriaSynthesisDataset. The first image below is one that uses the complete sequence. Considering some sequences contain over 1500 frames, I …
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https://developer.mamezou-tech.com/blogs/2024/06/03/github-artifact-attenstations/
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I try to recreate the functionality of the mne_bids_pipeline [_06a2_find_ica_artifacts](https://github.com/mne-tools/mne-bids-pipeline/blob/main/mne_bids_pipeline/steps/preprocessing/_06a2_find_ica_ar…
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### Already reported ? *
- [X] I have searched the existing open and closed issues.
### Regression?
No
### System Info and Version
System/Version info
```sh
Hyprland 0.44.0 built from branch…
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Now that we have a documented uplift/backport and release procedure (testing now with v0.12.1) we might want to think about whether we want to automate the building of release artifacts, ie executable…
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### Current Behavior
After the 5.2 update, the in-game artifacts page had an extra option slider right in between the top menu bar and the first row of artifacts. This prevented the scanner from scan…
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## Description
Was on Wizards Den Leviathan, watching engineering set up a tesla.
Suddenly I am teleported to science, and when I get back to the tesla setup, there is an artifact there.
**Repr…
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### Describe the issue
Trying to deploy an artifcat referencing a location from an upstream folder when building an artifact using Relative path fails with a path resoultion error
### Configurati…