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I tried to use chiptune2.js in a web worker, to see if I could speed up the game I'm making, but I'm kind of lost trying to get it to work.
Can it be used inside a web worker?
Thanks.
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I have an `AudioWorkletProcessor` that defines some parameters. If I change those by assigning directly to `.value`, everything works as expected. However, if I try to schedule a change by calling `li…
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- [x] keyboard shortcut
- https://github.com/hi-ogawa/web-audio-worklet-rust/pull/5
- [x] unit test wasm (on nodejs)
- https://github.com/hi-ogawa/web-audio-worklet-rust/pull/6
- [x] comlink t…
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Hi Peter and thanks for a fantastic project, posts and presentations.
I'm a JS/TS/3D dev but currently learning AssemblyScript, in part to do some retro C64, VIC-II & SID emulation with WASM. I'm a…
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@JanX2 @jmvalin When doing real-time denoise from mic, there is a significative delay of 1-2 sec. How to improve this with the current pre-trained model?
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Hello,
I'm using Guacamole-common.js to create a remote desktop connection with a Windows machine. I've managed to establish the connection, add the keyboard and output audio.
Currently, I'm tr…
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Is there a sample that can encode a ReadableStream transferred to a worker into a webm format _with_ audio and stream it to the file system using the new File System Acccess API? I was able to use one…
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I've been tinkering with AudioWorklet and I'm becoming increasingly confused about the proper way to use `SharedArrayBuffer` to share content between my UI and audio threads.
Generally I'd set up a…
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For a full sized lecture (ie 50 minutes or so), it takes a while for the audio to load and be ready for playback. A simple solution to this is to enable the HTML5 option in the Howler.js lib.
Howe…
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Disclaimer: I am not sure whether this is a spec bug or whether there is some subtlety that eludes me.
The [StructuredDeserializeWithTransfer algorithm](https://html.spec.whatwg.org/multipage/struc…
junov updated
2 years ago