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Sorry for my english. i'm using Authme 5.2. I updated craftbukkit for 1.11.2 in march27.2017 and authme broken. Server start and not need to login or reg. It not let me use any authme command but in c…
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### What behaviour is observed: it used to stop my server so i edited it to not stopping it, it worked but the server goes as if it doesnt have authme so it is unprotected
### Environment descrip…
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#### Short description of the issue.
#### Complete output of the _ncp version_ command (please prefer text here).
#### How to reproduce the issue (is it random / always happens / side conditions…
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**From SpigotMC** (just report it here): https://www.spigotmc.org/threads/authme-reloaded.62079/page-46#post-2695112
AuthMe v5.3.2-b1726
git-Spigot-570526c-75a8885
PEX
https://pastebin.com/qpi…
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[20:29:54] [Craft Scheduler Thread - 1100/WARN]: [AuthMe] Plugin AuthMe v5.6.0-SNAPSHOT-b2329 generated an exception whi
le executing task 18305
java.lang.NullPointerException: null
at fr.x…
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### Expected behavior
To be able to play normally after logging in
### Observed/actual behavior
Error message when trying to connect to servers, and after re-logging in with AuthMe.
### Steps/mode…
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### What happened?
First join causes some bugs like that:
![image](https://user-images.githubusercontent.com/59417884/205411039-9c5fdfa1-b120-46a7-b42f-5d3e9cb4b7c4.png)
After rejoin it logging us …
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Can you add execution of commands after authorization?
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I have a 4 worlds. 3 - overworld, and 4 is lobby.
I need, that players, what join my server after register have been teleported to overworld, and i use multiverse command, what doing this, without…
ghost updated
2 weeks ago
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### What feature do you want to see added?
When /forgotpassword command is executed, authme checks for 2 things: 1. if player has recovery email connected 2. if player has their discord linked via di…