-
The title says it all. We pull in the Zita convolver somewhere, correct? So the hard part is done! It seems like it should not be that hard to hack out something that fits the spatial audio API. Perha…
-
For a few HRTFs from the SONICOM dataset, the app, running as a standalone android build on Meta Quest 3 (we will try on quest 2 as well) crashes when sound source is positioned in an area 90 deg azim…
-
It seems that soundscaperenderer-0.4.2 can no longer be built (at least on Debian/testing, amd64)
the build fails when trying to build ssr-binaural (though i guess this is just the first occurence of…
-
Hi
It seems that there's an error stating that habitat_sim.sensor.RLRAudioPropagationChannelLayoutType is a Nonetype object in line 36 of the file soundspaces2_quick_tutorial.ipynb, where
```audi…
-
If you run `npm run-script bundle` after `npm install`, it fails because `es6ify` is not installed:
```
$ npm run-script bundle
> binauralfir@0.1.0 bundle /Users/josephg/src/binauralFIR
> browserify…
-
I tried compiling on MacOS and couldn't get it to work, some error about `io.h` not being found.
Is MacOS supported?
I suggest adding supported platforms explicitly to the README.
-
I'm trying to get the ATK plugins to work in Max 7 (Windows 10) using ReaJS VST. Most of them seem to work except for binaural and UHJ decoding. I also tested by loading ReaJS VST inside Reaper and th…
-
Appreciating ADM as universal for not just creating genuine object-based and interactive experiences, but also a unique format for storing and archiving various audio formats/mixes in one asset (like …
-
I have noticed another phenomenon: on a real organ, the increase in volume is not linear as the number of stops is increased. The sound "thickens" or becomes more intense rather than just getting loud…
-
Integrate `lcc` to listen *binaural 3D audio* output using stereo speakers:
- https://github.com/MeteorStudioASU/lcc/
### REFERENCE
- https://news.ycombinator.com/item?id=23649673
ghost updated
4 years ago